Welcome to another astute episode of Shroom for Two! This week, we double up on card-of-the-week segments, since we skipped discussing Health Nut last time. We hope you got the full complement of Health Nuts when they were available, because we've got pretty much nothing but good things to say about it. We're less generous to Banana Split, but we try to make it clear why, and what potential we see in it.
Then, we finally reach the thrilling conclusion of the Class Warfare segment. We end where we begin, with Green Shadow and the easy-to-learn, hard-to-master Smarty class. There's a lot of very juicy game design topics present in Smarty's section of the color pie! We discuss the combo enablers everybody hates to love and loves to hate, why beans are the gold standard for PVZ Heroes tribal synergy, and why Dark Matter Dragonfruit is just three Defensive Ends duct taped together.
Class Warfare may have concluded, but we've still got plenty of ideas in the pipeline for Shroom for Two! If you've got any ideas for us, or have any comments and questions to share, please email us at firstname.lastname@example.org! You can also find us on YouTube at shroomfortwopodcast. Don't forget to jackhammer those "Like" and "Subscribe" buttons.